Tuesday, August 11, 2015

What I love about One Piece

Ok, I know I already talked about this during my post on the Big 3, but I've been playing One Piece Romance Dawn almost non-stop so I figured I'd elaborate on why I consider One Piece to be the king of the Big 3. Pardon me if this ends up turning into a crash course on One Piece.
This thing is arguably the most popular anime and certainly best selling manga series in the world. I have yet to actually meet anyone in the anime community with something bad to say about it other than its length. It is quite honestly an anime that is worth all the acclaim that the fans give it. It is also one of the strangest anime I have ever seen yet the show makes it work so well that it just results in a really fun show.

All of the Straw Hats are great characters and each of them has gotten great moments so far. Unlike the other members of the Big 3, where the main character is usually the only one shown getting stronger, everyone gets the chance to become stronger so they don't just get knocked out of a fight immediately. They all feel like legitimate characters. My personal favorite being Ussop because I feel he has come along way since his cowardly beginnings both in terms of his tactics and in terms of his creativity. Characters that might seem broken actually aren't as the anime/manga makes it very clear that no matter how strong someone gets, there will always be someone stronger down the line. This leads to a lot of very gripping, intense fights. My personal favorite arc so far is the CP9 arc because it shows exactly what each of the Straw Hats are capable of. The villains are unique, very memorable, pose a great threat, and in general are just fun antagonists. Every battle in this anime/manga has this sort of grand feel to it which lacking is really lacking in Naruto and Bleach.

One Piece is that at that level of weirdness where everything just seems to make sense no matter how odd or outlandish it gets. Seriously, only in One Piece can a cola-powered cyborg shipwright, fish people (not just mermaids), a skeleton musician with an afro, and a talking shape-shifting blue-nosed reindeer doctor make total sense. My personal favorite example of its weirdness however comes from the Alabasta arc. It is during the battle where Chopper and Ussop are fighting Baroque Works agents Mr.4, Ms. Merry Christmas, and their cannon dog Lassoo who is quite literally a cannon that ate the Mutt-Mutt fruit Dachshund Model.
Ussop asks Ms Merry Christmas how it was even possible for a cannon to do that and she basically responds by saying "Its a new Grand Line trick. You haven't seen anything yet.". That one line speaks volumes about One Piece's weirdness.
The Devil Fruits bring a very nice variety in abilities to the table. Though each fruit has different strengths, they all share the same weakness: people who eat the devil fruits can no longer swim and will sink like a rock in water deep enough to drown in. On its own, that doesn't sound a like a big weakness but it becomes a major possibility when you consider that the two most common occupations in the show/manga are Navy and Pirate so just about every devil fruit user falls into one of those two categories. That isn't the only threat to the devil fruit users either. There is a special stone from the bottom of the sea that can shut off a person's devil fruit abilities as long as the stone touches them. There is also Haki and one of the types (Armament Haki) can counter devil fruit users abilities and is especially effective against Logia types.
One of my favorite Devil Fruits: Ace's Mera Mera Fruit.
Overall there are three basic types of devil fruits: Logia, Zoan, and Paramecia. Logia devil fruits allow the user to change their body into a specific force of nature like Ace's fire based powers thanks to the Mera-Mera Fruit. Zoan fruits give the user the power to transform into animals such as Chopper's humanoid form and ability to speak via the Human-Human Fruit. The Zoan type is not limited to just regular animals, there are some that grant the powers of mythical creatures like Marco's Phoenix fruit as well as the Ancient Zoan fruits that allow the user to turn into dinosaurs. Parameicia fruits grant the users general super-human powers such as Luffy's ability to stretch via the Gum-Gum Fruit. To make it even more interesting, certain devil fruits render the user immune or resistant to other devil fruit abilities, like the Gum-Gum fruit rendering Luffy virtually immune to Enel's Rumble-Rumble fruit due to Luffy's body being rubber or the Wax-Wax fruit being able to neutralize/block the Venom-Venom fruit's poison.
One of the more fascinating things about the show is how Oda set up the Navy wanting the Straw Hats heads. The Straw Hats are pirates in name and symbol only, they have for the most part done nothing that is actually illegal. It shows how corrupt that the Navy and the World Government actually are if they're willing to hunt down people doing more good than harm. The testimony from all the people they've helped would be more than enough to clear them of the charges but as long as they fly the Jolly Rodger, the World Government will only ever see them as pirates. That is a stroke of genius.
However, the most impressive feat of the anime/manga by far is Oda's ability to keep things consistent with previously established continuity and character backstories. Now on its own, that compliment doesn't sound like much of a compliment but consider this: At the time of this post the manga currently has over 748 chapters which is a total of 78 volumes and the anime has 708 episodes with about 12 movies. That in and of itself is amazing. I can't help but think Oda reads through some of his notes before writing a new arc just to make sure he doesn't repeat himself. Oda also really knows how to handle character deaths. He rarely kills off characters but when he does, he always does it in a grand fashion so no matter what happens later, you will always remember the character's final moments. Anyway those are my thoughts on One Piece, an anime that I consider to be the current king of the shounen genre and it is definitely worth the acclaim that the fans give it. The anime is just plain old fashion-ed fun. And with that, I'll leave all with this:

My issues with Sword Art Online

Well I've been watching Sword Art Online's third arc lately and I think its about time that I expand upon my issues of why I don't like SAO as a whole. I'll be talking about each arc individually. It is one of the more popular anime out there in the same vein as Attack on Titan and well, you already know how I feel about that. This one of the prime examples of an over-hyped anime.
This picture alone represents the drastic change between the first and second arcs.
Sword Art Online arc:
This had potential but I don't feel it did much with its concepts other than the life or death struggle but even then, it doesn't go beyond them trying to get out before they get killed. One thing I remember finding very odd is that they were all in a hurry to leave once they found out they were stuck. They were in a position that a lot of people would love to be in minus the whole "you die in the game, you die for real" thing. This unfortunately means that there are a lot of generic characters who get introduced just to die. Asuna was awesome in this half but sadly, well you'll see when I mention the Alfhiem arc. This arc doesn't go very far into what it actually means to be alive which would've been interesting to see given their real bodies were comatose. It may seem odd that I was expecting something like that given that I've ragged on Casshern Sins for doing something similar, the only difference being that all of Casshern Sins' characters are robots and it comes off as being pretentious but that is a story for another day.
Yeah he makes this face a lot during this arc.
For being an MMO it didn't really separate the various classes outside of weaponry or even name the classes. They make no attempt to even think about what they were going to do on the off-chance that the final boss was unbeatable. For the most part we never even find out why the villain trapped them in the game in the first place. Admittedly, I did sort of enjoy seeing Kirito and Asuna interact and we got a touching moment or two between them. Overall, this arc was just ok.

Alfhiem Online arc:
This is where the show just hits the fan for me and its where the bulk of my problems with this anime come from. It completely destroys any good that came from the Sword Art arc. The art style goes through a drastic change and becomes more cutesy in general but its a high fantasy MMO so it is somewhat understandable. This arc basically amounts to Kirito constantly saying "I've gotta save my waifu" and focusing on only that. Seriously, even when the villain reveals to Kirito that Asuna isn't the only one trapped it still sort of feels like he just wants to save Asuna and if he saves the others in the process then so be it. While Asuna was awesome in the first arc, she unfortunately gets becomes nothing more than a damsel in distress during this arc. I'm not even gonna acknowledge the infamous tentacle scene when Asuna tried to escape as it was in very bad taste and only there for the sake of fan-service. It was completely unnecessary and idiotic. It even angered the show's fans from what I've heard. It is by far the worst moment in the anime so far. Seriously, why is it even in there? Granted that might be because it was in the light novels.
This was just....ugh...NO!!...I can't even talk about it!
From what I was able to piece together from the plot, the villain's plan was ridiculous. He basically wanted to marry Asuna because her family was rich and he could use that money to finance his experiments. That is kind of weird, creepy, and cliche all at the same time. To top it all off, I can't even take the villain seriously in this arc. Its made pretty obvious that he is little more than a joke. I keep finding myself asking why this arc exists.

Gun Gale Online arc:
Something about this arc just feels off to me for some reason but I can't quite put my finger on it. I think its mostly because even though Kirito is still the main protagonist, he hasn't exactly adapted to the Gun Gale mechanics/play-style. He is in an MMO about guns and gun-play but he is still using a sword as his default weapon and playing it like he has the other two MMOs. I know his specialty is sword fighting but it completely clashes with the game genre that this season is using as a base. Another weird thing is that this arc seems to actually be questioning what reality actually is. Kirito goes on in the first episode about what constitutes something being real. If its something that seems real in a virtual world, who is to say that it isn't real. While that is a nice idea, I find it odd that SAO of all things is asking this question as it doesn't feel like it has earned the right to ask them.
The villain is named Death Gun and well honestly thats one of most ridiculous names I've ever heard. There have also been hints that he is related to the Laughing Coffin guild from SAO and that he might have been one of the people Kirito "killed". They're just now playing up Kirito's trauma from being trapped in SAO. Why wasn't this brought up before? It makes the Alfheim arc seem completely unnecessary since they could have addressed it then instead of having that entire arc focus around saving Asuna. The overall reveal of how Death Gun was killing people was underwhelming and the twist itself was extremely easy to see coming. Seriously injecting them with drugs to simulate a heart attack was all they could come up with? The Ragnarock part of this arc is nothing more than filler which is weird because its in the light novels so its canon filler.
As a whole the anime itself is pretending to be something it isn't. Its a romance/drama anime that wants to be shounen/action anime that wants you to think it is an MMO anime. I call it a romance/drama anime because that is what the entire second and third arcs smell like to me. It was an ok anime during the Sword Art arc but during Alfhiem it just takes a nose dive and doesn't really recover for me. Something about the Gun Gale arc just feels off entirely to the point where it doesn't even feel like the same anime. It also doesn't feel consistent between any of those three arcs. If you like this anime, more power to you. If you haven't seen it, I would only recommend this anime as nothing more than popcorn material.

Sunday, August 9, 2015

My Thoughts on the Taisen Saga

Since it is looking like the Taisen films are going to become a yearly thing, I feel this would be the best time to write something like this. These movies overall are infamous in the tokusatsu fandom. Anyway, here go my thoughts on the Super Hero Taisen films I've seen so far.

Super Hero Taisen:
This is the first film in the saga and overall, it makes no sense. Its purely made for the sake of fan service. The basic overview of this film is that the Sentai and Riders are fighting to the death due to the belief that only one can exist. Marvelous controls Dai Zangyack which is composed of all the Sentai villains while Decade controls Dai Shocker which is made of all the Rider villains. However the battle was only a ruse to bring both Sentai and Riders together since they figured that the two villain factions were planning something together. That is by far one of the worst plans for these types of films. Its premise fall apart due to one massive hole in the plot: If Marvelous and Decade are able to find both Sentai members and Riders so easily then it shouldn't be that hard to clue everyone in that something big is about to go down. They did not need to fight each other just to get everyone in one place. Marvelous and Decade are also extremely out of character in this movie. The final battle is just a mess with the camera not focusing on a shot long enough to process what happened. I seriously had to rewatch the same shot multiple times just to figure out what was going on. It was one of most cluttered fight scenes I've ever seen.

Superhero Taisen Z:
This is the second film in the saga and it is slightly better than the first one. The cast is significantly slimmed down so there is less to focus on. My biggest problem with this film is that the Space Sheriffs automatically assume Wizard and Beast were responsible for magical anomalies with no mention of even questioning the Magirangers or consulting with them. Instead, they just blamed the new guys. With that being said, the movie doesn't rely on some plan pulled out at the last second to fool the enemy. The final fight scene is less cluttered due to the shrunken cast so the camera can actually focus on a shot long enough for use to see what is going on to some degree. Overall the film suffers from the same problems as the first film with the heroes fighting for stupid reasons and ignoring other options that make more sense use. Out of the three I've seen, this one is slightly more passable than the other two.


Kamen Rider Taisen:
This is by far the worst film in the saga and it is the one I have the most problems with.The overall plot of the movie is that Kouta saves a kid who has the power to invert things, including life and death. This allows the villains to start their plan and the Showa riders show up to fight the Heisei riders for absolutely no reason instead of just teaming right away to fight the villains. The kid is a major plot point yet it focuses so much on the riders slugging it out that you forget he is even there once his scenes are over. Takumi gets some major focus in the movie and it really doesn't help my opinion of Faiz one bit. They completely retcon a major event in Faiz just so Takumi can feel bad that Kusaka of all people died. That makes absolutely no sense given what happened in the series especially since Kusaka reveals later in the movie that he was still the same in regards to personality as he was in Faiz. It would've made more sense if Takumi was moping about Kiba's death in Faiz since Kiba died restraining the big bad so Takumi could get off a point-blank ultimate form rider kick. I'm not even a fan of Faiz and I felt insulted. Even Fourze isn't in character. He is ready to kill from the get-go in the movie. His first response isn't going to be lethal force when another rider attacks him.

The Showa Riders are written so far out of character in this film that its not even funny (I'll go more into detail in a bit). Now, the whole fight to the death concept is once again a ruse to bring the riders together which doesn't make much sense because all the riders know who everyone else is and where they are. The movie expects us to believe that a fight to the death was the smartest option to bring them all together as opposed to you know, calling every rider up and bringing them together in one place without trying to kill each other. To top it all off, the Showa Riders reveal that they were indeed serious when they mentioned their dislike for the Heisei Riders. Their entire reason for fighting the Heisei riders is because "They're too human" and that they care too much about their dead friends and family. The entire point of most of the Showa riders is that they are fighting because they are still human despite what happened to them and that they're fighting so it doesn't happen to anyone else. The Showa riders' reasoning makes even less sense given that it was V3 and Black of all people that told them that. This movie feels like the writer effectively back-handed the entire Showa Era. The only scene I liked in the entire movie is when X slugs Takumi for even considering listening to Kusaka's ghost.

Final thoughts: These films are nothing more than fan service targeted toward those fans who focus on who can beat up who. The annoying part about is that these movies are using the AU setting as the only reason for why these movies are possible. Yes, an AU setting is an alright way to experiment with existing characters but its being used in these movies to make the heroes not think and as a result, they aren't acting like heroes. When I watch movies like this, I expect to see heroes acting like heroes and not fighting amongst themselves for ridiculous reasons while the world is in danger. The greater threat should take priority. At some point, someone at Toei needs to step in and tell Yonemura and Shirakura what they can and can't do with these characters. They are effectively insulting both the legacies of the characters involved and the people who produced the shows. However, that probably won't happen because these movies practically print money for Toei.

Tuesday, July 21, 2015

Ninninger : thoughts after 22 episodes



After Toqger, the show where the two more sympathetic characters were in the villain's side, with a storyline going pretty nowhere during most of the show, an anti-climactic ending, and train mechas which, all together, don't hold a candle to the GoLiner alone, we have now "Ninninger", or "The sentai show where idiots and nonsense are kings" (MOEETEE KIITAAA")

After 21 episodes, one can easy realize how the show is REALLY not very high quality.

Ninjas are popular, and having a family team fighting a clan of Yokai is a simple concept, but not without potential.
However, unfortunately, Kento Shimoyama isn't really able to use the concept very wisely, and it's not like producer Takebe was really able to give it life either.
Let's start with the heroes, the Igasaki clan:
-Takaharu/AkaNinger : probably one of the biggest idiots among Red Rangers ever seen in the franchise : he's reckless, he hates thinking over stuff, even if it makes him do mistakes : and his "Moeetee Kitta"" (I'm fired up), especially the way he screams is pretty much a pain to hear. Even worse, as the Red Ranger, he gets plenty of focus, at the expense of other characters which might be a little less annoying. Another annoying point is his tendency to childishly steal the spotlight from his partners, and even in episodes where he's supposed to learn about teamwork, he still ends up stealing the spotlight, never allowing others to shine without at least some resistance. He's supposed to be the main hero, but it's hard to really root for such an imbecile.
-Yakumo/AoNinger : he's supposed to be Takaharu's foil, and the smarter among the boys, but unfortunately, a lot of his antics makes him look as idiotic as his Red suited cousin, such as his mommy boy's tendencies, his "easy" catchphrase, which sounds at least as silly as Taka's "MOETTE KITTA", and let's not even talk about that dreadful lawnmower episode. Moreover, his "magical talents from England" feel completely random.
-Nagi/Kininger : Nagi who? who's that guy? After 21 episodes, except him being the younger boy, he only seems to be just there.
-Fuuka/Shironinger : As Takaharu's little sister, she's more acting as his foil, often annoyed at her big brother's immaturity. She's had a few alright episodes, showing that she's tougher and more enthusiastic about being a ninja than she thinks she is, but other than that, there's not much to say about her.
-Kasumi/Momoninger : Without a doubt the smartest character of the show (and that not difficult, given who's the competition), she has often shown that she's the most reasonable character, stopping Takaharu in his first fight against Gabiraizo, when he was very likely to be beaten, not being fooled by the monster with nice balloons, using her talents in mechanics and science to make useful devices for the team, and outwitting a Yokai who was manipulating Kinji. She's also very good in manipulating and deceiving enemies ans allies alike. But frankly, the thing is she mostly looks smart compared to the omnipresent idiocy surrounding her.However, she's the best female sentai ranger since Gokaiger, and by far.
-Kinji/Starninger : okay, one should tell Toei that a cowboy outfit and a toy sheriff star doesn't make you American: in Kakuranger, Kane Kosugi looked fully Japanese, but at least, he was more convincing as an American raised ninja. Kinji pretty much is the main competition with Takaharu over "who's going to be the stupidest and the most over the top", with him being a fanboy of the other heroes's grandfather, the original Last Ninja.  Among other stuff shown to highlight how idiot he is are the way he does selfies of defeated Yokai, the way he doesn't even really realize it's wrong to try to kill his idol's grandchildren (not that they really care), and how he's easily fooled by Yokai who aren't even that bright. While he has a tragic background, having lost his father and older brother to Yokai, that element is more overshadowed by how stupidly over the top he is.

Allies :
- Takaharu and Fuuka's father, Tsumuji : a well meaning man who tries to teach his children and nephews and niece ninjitsu, despite not being skilled in it. His feelings of powerlessness are touching, and he really tries his best (even once, managing to use a ninjitsu technique flawlessly to save his pupils, but unfortunately, it was only a one time success), but the problem is that he often end up being useless.
- The heroes's grandfather Yoshitaka : the Legendary Last Ninja, who defeated Kibaoni Gengetsu and his goons, and was able to do plenty of awesome stuff : the problem is that he's mostly behaving as a jerk, (seriously, what was that concept of baiting Kinji to try to kill his grandchildren by an empty promise of being his ninja teacher), with his know-it-all attitude, and his way of dismissing pretty much everyone who isn't him (notably his own son). One can wonder why he's so admired by his grandchildren, especially Takaharu, but given how stupid are the heroes (except perhaps Kasumi).  His biggest failure is however, how he saw his pupil Kyuemon become evil, and it being the reason why he doesn't want to teach ninjitsu anymore. That said, he's so annoying that it's not hard to understand Kyuemon's betrayal.

-Villains : the Kibaoni clan 
A clan of yokai warriors led by Kibaoni Gengetsu.
Members : Kibaoni Gengetsu himself, who's still sealed, only being able to use Sealing Shurikens to create Yokai from everyday objects.
Among his lieutenants
- Gabi Raizo : the hot blooded warrior, who doesn't really care about gathering fear for his master, and would rather like fighting the heroes, especially "that Red one" : he's as hot blooded as Takaharu, and pretty much as stupid. After a few episodes, his potential seems pretty much exhausted, and he ended up quickly disposed of by Takaharu and even Kyuemon didn't care for him, and made him grow giant even if he didn't want to.
- Masakage Tsugomori : despite his snake like designs, his old man design doesn't make him really threatening, and despite his pride as a stategist, he hasn't really managed to be that effective. Oh, and looking like a henpecked husband faced by Ariake no Kata is likely to make him more comedic than he should be
- Ariake no Kata : Kibaoni Gengetsu's wife (at least, according to her) : one word to describe her : ANNOYING, behaving like a royal brat. Her only saving grace is that she at least can fight.

The most interesting villain (or is he/she a villainess) is Izayoi Kyuemon, who's the one behind the resurrection of the Kibaoni clan. She (or he) was a former pupil of Yoshitaka, before betraying him and joining the Kibaoni clan. However, while she's on their side, she's not a true member of the clan, as Masakage pointed out, and she seems to have an agenda of her own, involving the Final Shuriken, who is supposed to have incredible powers, which could potentially destroy the world. (S)he's still a mystery, and her background storyline involving Yoshitaka is probably the least boring element of the series's storyline. It's also interesting how she tried to lure Kinji to her side, by suggesting him to be hi(her) pupil.

Suits and arsenal : the suits aren't bad looking : however the arnesal is pretty uneven : the sword is okay, notably as a henshin device, but the Toad guns look silly. the Lion upgrade for Takaharu looks cool though.
Mechas: pretty much a mix of every sentai theme used before, vehicles, robots, animals put completely randomly. it makes a strange mix, and the mecha combos, with a seated mini mecha at the center feel silly

Storyline : in order to become the Last ninja, and become their grandfather's suvvessor, five grandchildren use Ninjitsu to defeat their enemies, the Kibaoni clan. And that's pretty much it, the first episodes showing the heroes becoming ninjas, getting more and more toys to defeat the enemies, meeting the former ninja sentai Red, and Akaninger showing he's even more reckless and stupid than them, and then, an arc involving a "American" fanboy, who uses a guitar weapon, a bison like mecha, and a plot where he's supposed to defeat the five main heroes, but ends up only being used as a running gag at the beginning of a few episodes, with him being an ally during most of the episodes's air time, and  completely in an anti-climactic way with a stupid time zone gag.
The Yokai are pretty ridiculous in design and it's hard to see them as dangerous foes, when they often are written in a comedic way : when you see them, you never really feel the heroes are in real danger, and it's pretty obvious they will be able to defeat them. Oh, and the intro of Lion Ha Oh is not very interesting as well, given that even when he didn't want to help the heroes, the Lion mecha still was ready to defeat a giant Yokai.

To sum up, except Kasumi being a likable character, and the mystery behind Yoshitaka and Kyuemon's past, and the mystery about Kyuemon's true plans, Ninninger feels unfortunately like a pretty silly show which doesn't even hide his "toy commercial" aims with interesting stories and characters.

Frankly, Toei, do you even try ?

Your thoughts?

Monday, June 1, 2015

Gogofive : a great sentai series




1) Introduction

1999 : the end of a millenia, but also the year of the Grand Cross, a special alignment of planets which will allow the arrival of the dark witch Grandienne because of an important flux of minus energy, the leader and mother of the Saima clan, a clans of demons from the dark world, who will destroy the world and humankind and lead the Earth. Because he knew long ago about that event, ten years before,  Mondo Tatsumi, descendant of a long family of rescue workers, but who also is an amazing scientific mind and great engineer, decided to leave his family in order to prepare everything in order to counter that terrible threat. He had to leave his family, notably his four sons and his only daughter. Soon afterwards, the mother of the kids disappeared as well, forcing the siblings to live on their own.
Following their ancestors's steps, all five became public workers, involved in rescue work.
However, in 1999, the Saima clan decided to make its first move. Indeed, four demons, the children of the Great Witch Grandienne were already on Earth and decided to start plenty of destruction to prepare the arrival of their mother. It's at that time that Mondo came back, and the father explained his children the situation and that to save Earth and save the lives, they had to become the Rescue Sentai GogoV, using the suits, the weapons and the mechas he created during his long absence.
And so, started the story of the GogoV and their struggles against the Saima clan.

2) The heroes : the Tatsumi siblings

The GogoFive are the five children of Mondo Tatsumi.

2-1) GoRed  : Matoi Tatsumi

Matoi Tatsumi is the eldest son and the leader of the GogoV. He is a firefighter, working in the Special Rescue Brigade, who is involved in directly rescuing people caught in buildings on fire. He's a hot blooded man with an aggressive personality, who has also an authoritative side, and he often bosses around his siblings, because he feels, and not without good reasons, that as the eldest siblings, he's the one in charge. While this behaviour is not always easy for his siblings to live with, it is also that personality that makes him a good leader, because he knows very well when to make important decisions, what to do, what people under his responsiblity should do, when it's needed, and when you have to rescue people trapped in dangerous situations, being able to make quick decisions is needed to save people from death. It's also that same personality that makes him a good leader for the GogoV, since, like rescue work, fighting the Saima also involve a lot of life or death situations.
Besides, under that gruff exterior, Matoi cares a lot about his siblings, he loves them and only wants the better for them, and while he can be harsh, for example by making them undergo harsh training, he knows, and actually, his siblings as well, that it's for the best. Besides, he will always be there to rescue his siblings when they need it, and he's not harder on others than he's harder on himself.
However, Matoi's personality has also its downsides : he is often awkward with people, his siblings, but also people of the opposite sex, either adults, such as the daughter of Kenji Inui, his father's friend and rival in the rescue work. He also has a competitive side, seen notably when he met a friend of his, with whom he had trained previously.

2-2) GoBlue : Nagare Tatsumi

Nagare is the second eldest, and he works in the chemical fire fighter brigade. In the firefighting field, he's more in the scientific side, the one involved in creating all the stuff needed to fight fires, and helping in rescuing people. Indeed, Nagare is pretty much the scientific mind of the siblings, and the one who inherited the most of his father's science and engineering abilities. Nagare's skills are very helpful in the fights against the Saima, such as when he created the antivirus device against a monster able to create computer viruses, or , more importantly, when he created the Go-Blasters, a powerful gun in order to defeat the Saima Beasts. He's also a good strategist, who managed to find a way to destroy a powerful Saima weapon, the Infinity Chain card, managing to trap the monster holding it in a truck surronded by a huge energy field. Of course, even if he's able to create incredible devices, such as an effective alarm system with a trap, or an energy shield,  he may struggle when he has to face a cunning mind such as Dinas's mind, but at the end, he's the winner.
Nagare, as the second eldest, feels also responsible for his siblings, and hates seeing them being hurt. He's more easy going than his older brother Matoi, but he's no less devoted to his family.

2-3) GoGreen : Shou Tatsumi

Shou is the middle sibling, and he works as an helicopter pilot in the helicopter brigade, the third one in the firefighter field, this time involved in all aerial work. Being a pilot was his lifelong dream, and when he managed to joint he helicopter brigade, it was a very happy day in his life. He's the one who suffered the most of his dad's absence, and, at least at first, he was the most resentful against him. He can also show a cocky side, as the pilot of the team. However, with his sister Matsuri, he's one of the most compassionate among the team, always ready to help others, and suppor them in difficult times, like when he tried to make a grandmother he rescued mend her relationship with her good-for-nothing but ultimately good hearted grandson (the latter showed that he was more valuable than he thought), or when he had to help a scientist whose infant son was taken hostage by the Saima, and he's always ready to help, even when the one he helps are annoying, such as a group of girls trapped in a mountain with the threat of Saima monsters.He also was the one who helped Matsuri dealing with the shy Saima Beast Thanatos.
Shou is, with his sister, the heart of the Tatsumi family, because he's a very sensitive man, and one who's always ready to help others.

2-4) GoYellow : Daimon Tatsumi

Daimon is the youngest of the brothers, and a young policeman. Like his brothers, he's very devoted to his work, because the reason he took his job was to rescue people. He's the youngest brother, and certainly the most immature of the siblings, like when he didn't listen to his brother and ended up injured because of it. Despite being a cop, he can be naive, and he struggled against a cocky but pretty harmless thief. However, he is very serious about his job, and to be a better fighter, has trained in judo. He's also the one who relates the most with children, such as when he taught a young boy about teamwork in soccer playing, or his interactions with a young boy whom he invited to visit the GogoV base. He hates hurting children, and he almost left the Gogofive after injuring a young boy by mistake, and he only found strength not to give up thanks to his father, his elder brother Matoi and eventually the kid himself.
Like his brothers and sister, Daimon cares a lot about his siblings, and in helping people.

2-5) GoPink : Matsuri Tatsumi

Matsuri is the only girl, and the youngest of the Tatsumi siblings. She works as a paramedic. She's certainly the most compassionate of the siblings (with Shou a close second), always there to help people and cheer them. She's the one who was the most welcoming of her dad's return, making everything to decrease the tensions between father and sons, and her deep desire is to have her family feel happy. She also cares deeply with other people, as seen in her interactions with an old man who was about to leave the hospital, or her injured colleague, whom she did all she could to help her find the strength to heal. Even in the worst times, she thinks about others before herself, like when she tried to help her injured colleague while she was herself injured, or when she had to help a co-worker deal with the fact her fiancee was kidnapped by the Saima and help rescuing her, even if she was actually in love with that co-worker, and had to see him choose another woman.  She's able to see the better of everyone, as seen when she decided to give a bank robber a chance to redeem himself, or in her unsuccessful attempt to help a Thanatos, a Saima beast shy with girls, and she often has a good influence on them. She was even able to stop (even if it only once) the very cruel Salamandes from killing her because she reminded him of their good times together when he was just a wandering soul without memories.
Matsuri is always there to help people in distress, cheer them up, especially children (including her own siblings, turned into children by a Saima Beast sent by Dinas). It's her ability to cheer people up that also makes her a good paramedic.

My opinion of the heroes

The Gogofive are certainly one of the most interesting teams of the franchise, because two themes are explored in depth with them, which are the major themes of the show : rescue work and family ties.
Each one of the siblings work in a different field of rescue, and several episodes deal in their link to their jobs : the first episode showed them in action, and while their father made them leave temporarly their jobs, several episodes deal with interactions with people with whom they worked with, and several times, even as the GogoFive, they still do rescue work linked to their jobs, when needed.
It's interesting how their personalities match their respective jobs : Matoi the bossy leader who takes quick decisions matches his job as a firefighter directly involved in rescuing people in dangerous situations, Nagare, the smart one, working in the scientific branch of the firefighting organization. Shou and Matsuri, who are those whose jobs involve the longest interactions with people in distress are the most compassionates ones, especially the paramedic Matsuri. Only Daimon's naivete is at odds with his cop job, but he's the youngest brother, and he has still time to grow up.
Their interactions with each other are also interesting because they show the typical patterns of relationship with siblings : love, but also the little conflicts that arise because siblings can find each other annoying, the sense of responsibility that older siblings feel towards the young one, and, of course, a very close link, which is often showed, especially in hard times. The show spends time showing the relationship between the five Tatsumi children, as such, is very successful in showing realistically the sibling relationship between them.
While the heroes still show the classic pattern (the leader, the smart one, the angry one, the child like one, and of course, the only girl who is the heart), it's always done in a way the character feel believable, and very likable. The GogoFive are certainly one of the most likable sentai teams of the franchise.

3) Allies  

3-1) Mondo Tatsumi

Mondo Tatsumi is the father and the mentor of the GogoV, who left his family 10 years ago to prepare all the arsenal needed to fight the Saima clan. After coming back, he explained his children that they needed to become the GogoV, to save the world from the Saima, and showed them all he's done, the GogoV base, (Base Bay Area 55) with the suits, the weapons, the mechas, and became pretty much their mentor, always ready to prepare new weapons, new mechas to help his children face the Saima. He's a real genius in technology, as the one who created all the technology his children would use as the GogoV, weapons, mechas.
However, he is also a man who had to abandon his children for ten years, when his kids were still very young, in the age they needed their father the most, especially since the heroes soon lost their mother as well. Because of that, his relationship with his children wasn't easy, especially at first, because he had to rebuild his relationship with them, especially since he came back to give them a very hard burden by making them the GogoV. His children were often annoyed by their father, especially Shou who suffered a lot from his father's absence and he didn't want his father to feel like he would take his children's love for granted. Mondo's relationship with his children wasn't helped by the fact he often behaved in an insensitive way, because he had trouble understanding his children's feelings, and he can show an arrogant side.
However, Mondo is still a very loving dad, and when he sees his children struggling, he's always there to help him, and he is able to give some good advice. As time went by, he was able to know better and better his kids, and after one year, the bond between father and children was stronger than ever.
Besides, while he gave a heavy burden to his children, his own burden was even heavier, because not only he was the father of the heroes, he's also the one who put them in that very dangerous situation, and everytime his children are in mortal danger, he's in a very deep pain. His biggest fear is to see his children die during the fight, because not only he would lose his beloved children, he would feel responsible for it. That's why he does everything he can to give the best weapons, the best technology to defeat the Saima, and he works as hard, even harder than his kids. When needed, he even goes in the battlefield, like when he came to bring the V Lancer to his children as they were almost killed by Zylpheeza, or when he risked his life to stop the ritual meant to bring back Grandienne during the Grand Cross day.

My opinion about Mondo : Mondo is one of my favorite mentors, because, as the father of the heroes, his relationship with the team is not only one of a mentor to a team, but also a loving father towards his children, which makes his role even more interesting than most mentors. He's a good dad, but not a perfect one, and his flaws makes him feel very human, and his relationship with his children is very interesting, because the series shows in a realistic way the struggles a man has to rekindle his relationship with his children after having been absent a long time, dealing with the fact his kids have become adults, feel anger about having been abandoned. Besides, when Mondo sees the team in danger, it's not soldiers he sees, but his own children, and the show is great in making us feel the pain of the father. As the one who made the technology, Mondo is also a mentor who is always useful, because he's also working on making his team more effective with powerful weapons to face powerful enemies.
GogoFive has a great mentor figure, and a very appropriate given the family theme of the show

3-2) Others

3-2-1) Mint

Mint is a little spheric robot who helps the team by detecting Saima presence, alerting the team, or helping Mondo in the lab.
Not much to say about him : Mint is a nice mascot, being able to be cute without being annoying, and his voice actor is great

3-2-2) Kyoko Hayase

Kyoko is a pilot, who is an former co-worker of Shou (who calls her "Sempai"). But she went further as a pilot, becoming a pilot of a space shuttle which explores space, and is first seen when coming back to Earth, when her shuttle is attacked by a Saima beast, and she ended up rescued by the GogoV. She soon realized that the GogoV were none others than the Tatsumi siblings, notably her friend Shou. Amazed by the GogoV, she often wanted to help them, even sometimes hoping to become herself a GogoV. However, while she never really joined the team, she was often there to help them, helping Mondo Tatsumi in his work on the mechas, looking for info, or just cheering the team up. She even once went with Matoi in a rescue operation in the mountains, where she managed to give some help to a little boy. Her biggest hour happened when she was chosen as the successor of a warrior who fought the Saima, Zeek, even if her time as Zeek-Jeanne was brief.
While Kyoko's role isn't the biggest, she's a good friend, an energetic young woman, who wants to do her best to help the Tatsumi family.

3-2-3) Kenji Inui

Mondo Tatsumi's rival. He briefly almost had the GogoV stop their activities, because of his rivalry with Mondo, but of course, when he realized how important they were, he changed his mind because as much as he's Mondo's rival, he's ready to put it aside, because rescuing people is the most important. He even had his daughter meet Matoi in an arranged marriage meeting (which of course went awry xD).

3-2-4) Ritsuko Tatsumi

Mondo's wife and the mother of the heroes. She doesn't appear much, having disappeared in an aircraft crash 2 years after her husband's departure. However, her words of support, showing the importance of their link as siblings and how wonderful they are, gave them strength in the most difficult times. And when, after 8 years of coma, she at last wakes up, the first thing she does is try to talk to her children. It happened precisely during the final battle, when they had to face Grandienne's wrath, and her words, and the emotions the children felt by finding out their mom was still there, was a key element to raise the spirits of the heroes when they needed it the most. When, after the battle, she meets them at last, amazed at how much they grew up and became stronger, it was one of the most emotional moments of the show, with at last the Tatsumu family being reunited at last.

Opinions about those characters : they helped a lot in the world building of the series and had their part in making GogoV be the great show it is.


4) Villains





The antagonists of GogoV are the Saima clan, demons from the dark world who wanted to take over the world and destroy humans. Their main weapons is the minus energy.
Like the GogoV, the Saima are siblings, four siblings, each themed after a different element. Their trademark are the demonic bat-like wings. The four Saima siblings have as their leader their mother, the Grand Witch Grandienne. They had as their servant a demonic fly themed butler, Pierre.

4-1) Zylpheeza

Zylpheeza is the elder brother of the Saima siblings. As the oldest brother (at least, in the show, with a banished older brother Gill, appearing in GogoV vs Gingaman), he's the leader of the Saima clan, since as the beginning of the show, Grandienne hasn't come back yet to Earth. He's a golden skinned demon, with a demonic face on his chest, which can send powerful energy coming from Zylpheeza's own life energy. He's a very cruel demon, hating humans and wanting to destroy them, especially his hated enemies, the GogoV. However, he deeply loves his family (with the possible exception of Drop, whom he almost stabbed once, because he was afraid he would usurp his role as Dark King), and his main motivation as the leader of the family is to prepare the arrival of his mother, whom he's deeply devoted to, and who makes his determination to destroy the human world even stronger, because it is what would make his mother feel happy. He's an air themed demons, and the Saima Beasts he creates have a sky theme, either bird, flying creatures, or involved in manipulating wind or electromagnetic waves.
He's the leader of the Saima during the first half of the show, the Dark King. At the beginning, he mostly sent Saima Beasts to the surface, only appearing in magic screens, or he let his siblings send Saima Beasts. However, after several failures, he decided to be himself involved in the fight, first by fighting side by side with his spider like Saima Beast, almost killing the heroes. As an older brother himself, he knew perfectly that the cruelest he could be towards Gored was to kill his siblings before him. However, he failed because Mondo sent his children the V Lances, a new powerful weapons. His next move was to involve a trio of beasts, the Dark World Demonic warriors, who did show some success at last, but eventually ended up defeated. However, Zylpheeza is one who even can takes advantages of setbacks, and he managed to create a chimera monster out of the defeated trio. His ruthlessness makes him even sometimes kill his own monsters himself to use them more effectively as giant, as he did with his spider monster and one of the Dark World warriors, Djinn. Eventually he grew himself bigger to defeat the heroes himself, and almost won, but eventually was defeated by the heroes before the Grand Cross having seen his mother come back to Earth thanks to the MaxVictory Robo.
Zylpheeza's death was very painful for his younger siblings, Kobolda and Dinas, and both tried to bring back him to life. After a first failed attempt, their second attempt was successful, but at the price of Dinas's life. At first Zylpheeza wanted again to defeat the GogoV, until he realized the treacherous side if his mother, who forced him to kill his brother Kobolda, because she only saw her children as useful pawns to get rid of, once they're outlived their usefullness. Grandienne also killed herself Zylpheeza to use his fiery powers to destroy the GogoV.
Of course Zylpheeza was furious and hurt by the cruelty of his mother, because he had a strong family sense, and his last move was to give a hint to GoRed to help him defeat Grandienne.
Zylpheeza was brought back to life a last time, as a complete puppet by his mother, to fight the GogoV, only briefly regaining consciousness when he realized that Salamendes was his brother Drop. He then stopped fighting, instead trying to talk to his younger brother, who dismissed his attempts for affection and eventually killing him again. Zylpheeza's body, after beign grown up was used a last time by Grandienne as a weapon for the final battle, only to be destroyed a last time as well as the evil witch.

4-2) Kobolda

The second brother of the Saima, he's a blue skinned demon, with an earth theme. He hates humans, but loves his siblings Zylpheeza and Dinas, is devoted to his mother Grandienne. He has an earth theme, and the Saima beasts he sends are themed after creatures living on the ground (for example, he had an elephant, a mole, a tree, or even a fighter) or golem like creatures, notably the magma golem.
Kobolda is a strong fighter, and has several times fought directly the GogoV, but he's not the brightest mind among the siblings, notably when he blew his sister's cover when she was disguised as an human. Kobolda and Dinas have a strong link, as the middle siblings, sharing the respect they feel for their mother, their older brother Zylpheeza ( they were involved together in the first attempt to revive him), their hatred against the GogoV and humans, and their disgust against Salamandes, because of his arrogance, and the fact he completely dismissed them. Kobolda and Dinas sometimes fought together the heroes, notably one time when they attempted to attack the heroes's base and both times they tried to revive their brother Zylpheeza.
However, Kobolda met a tragic end when he was killed by his own brother Zylpheeza, who was himslef forced to do so by his mother Grandienne. Zylpheeza was deeply saddened by his brother's death, especailly given he was foced to do so, and it's Kobolda's death that made Zylpheeza betray Grandienne.

4-3) Dinas

Dinas is the only sister of the Saima, and she has a water theme. Dinas is human looking, except for her wings and a snake like outfit. Like her older brother Kobolda, sharing the respect they feel for their mother, their older brother Zylpheeza, their hatred against the GogoV and humans, and their disgust against Salamandes. Dinas's monsters are water themed. However, the most remarkable pattern of Dinas's plans is her own involvement in her plans, and the fact she often uses trickery, notably by using her human looking appearance to disguise herself as a beautiful woman.
Indeed, her first major personal involvement in an operation was when she pretended to be a guide to greet Mr Robinson, a fellow scientist anf friend of Mondo Tatsumi, in order to steal a disk with important info. Because the GogoV had never seen her, they were fooled by her disguise, and her acting skills, pretending to be a kind woman, and she was only unmasked because of Kobolda's blunder. Dinas also disguised as an human in a resort where she was able to start a plan involving transforming the GogoV into children, and once again, as a nurse to give a flowers with a caterpillar monster hidden into it to a young boy.
Of all the Saima siblings, Dinas was the one who knew the best about the human world, as seen in her spy work, her operation as a cat burglar, and the way she used human weakness, taking hostage a scientist's baby, or using a mold made by humans to destroy them.
Dinas was very cruel, as seen with how delighted she felt when she tried to kill an innocent baby, or when she attacked the GogoV when they were kids.
However, she's also a very loving sister, deeply hurt by his brother Zylpheeza's death, and she eventually sacrificed herself, when, after a failed attempt to kill GoRed while bringing back Zylpheeza to life, in order to save his brother's life. Her sacrifice was the ultimate proof of her deep sisterly bond.

4-4) Drop/Salamandes

The youngest sibling, a dragon themed demon, with, of course, a fire theme. He started as a baby dragon like demon, named Drop. Despite being a baby, Drop already felt the same hate against the GogoV, and was also involved in plans with his own demon cards, especially one involving waking up a volcano. Drop's main caretaker was Pierre, who is deeply devoted to him. Drop only went out once as a baby, with Pierre, and even then showed both destructive powers and hatred towards the GogoV, by attacking them after beign called "cute" by Matsuri.
After Zylpheeza's death, he inherited from him the powers of the Dark King, and entered a crhisalys pahse inside a cocoon. Soon after the Grand Cross, Drop finished his maturation, his spirit briefly taking the appearance of a little boy with pyrokinetic powers. At that time, Drop's soul was disoriented, and Matsuri briefly tried to become friends with the boy, unaware of his true identity. However, very quickly, Drop finished its maturation becoming the fearsome dragon themed and aple faced demon, Salamandes.
Salamandes was the one who inherited the Dark King powers, but he was also the youngest sibling. As such, he felt a deep rivalry with its siblings, and wanted more than  ever to be the one favored by his mother. Salamandes was the one who was the most involved in the major plans of the Saima, such as the one involving the summoning of the evil planet Grande, and the plan involving the Infinite Chain Card,  which was able to get info about the GogoV attacks, and allow Saima Beasts to resist those attacks. Unlike his siblings, Salamandes had absolutely no loyalty and love towards his brothers and sister, dismissing Kobolda and Dinas's plans, even sabotaging one of Dinas's monsters's Thanatos, by making him shy in front of women. He even said to GoRed that he despised family love, which he saw as a weakness, infuriating Kobolda and Dinas. Salamandes was a very strong warrior, who faced the heroes several times, and his plans were often very cruel. He was able to create the Saima zone, which allowed the Saima Beasts to be stronger in giant form while at the same time weakening the heroes's robots.
Salamandes fell out of favor after the destruction of the Infinity Chain Card, and his next attempt to destroy the GogoV was to lure them into the Saima Hell. While he succeeded in bringing the GogoV there, he was also trapped in the Saima hell by his mother, because it would make it easier to destroy the enemies. Eventually, Salamandes managed to get out of the Saima hell, after taking the energy of slain Saima Beasts, and becoming Ghost Demon Salamandes, getting energy from human souls with the help of the Saima tree. However, the GogoV managed to defeat him.
However, in a last move, Pierre managed to have Grandienne bring back Salamandes to life during the final arc, when he once again fought the heroes, using his brainwashed brother Zylpheeza. However, more than ever, he showed his lack of fraternal love when he killed hos brother when he tried to talk to him instead of foghting for him. Salamandes was soon killed again by GoBlue and GoGreen, only to be brought back as a giant dragon by Grandienne, and used by her as a weapon, before being destroyed at last.

4-5) Pierre

Pierre is the butler of the Saima clan, a fly themed demonic sorcerer. He's the one who brings to life the Saima beasts, by sending the Saima cards into the mouth of a demon shaped stone, and is also the one resurrecting them in giant size with the resurrection card. He's very devoted to Salamandes, having been his caretaker as Drop. He's the one who stopped Zylpheeza to stab Drop, and is always ready to help his master Salamandes, even more than the other Saima. Despite his deep loyalty to the Saima, Pierre can also be a blunderer, for example when he was unable to find the Golem Card, or when he lost an egg to a human thief. While he can be dangerous, thanks to his rifle like cane, he's not very efficient when working alone.
The death of Salamandes hurt him deeply, and Pierre even ended up drinking as a result. However, he was able to collect his master's gem, and had Grandienne bring back Salamandes to life for the final battle. At the end, he was seemingly killed, by reappeared in the Timeranger vs GogoV crossover where he was killed for good

4-6) Grandienne

The mother of the Saima siblings, and the true leader of the Saima clan. Grandienne was in deep space, and the Grand Cross, a special alignment of planets associated with plenty of minus energy would allow her to go to Earth where her children were waiting for her.
Before reaching Earth, she was able to communicate with her children, especially Zylpheeza, to make them even more determined to attack Earth for her. Eventually, she came back to Earth during the Grand Cross event, but because Mondo Tatsumi interrupted an important ritual associated with her return, she was only able to come back in an incomplete form, with limited mobility.
However, she was nonetheless on Earth, and became the leader of the Saima, using mostly Salamandes as her second in command. However, she was a very cruel leader, harsh under her children when they failed. Her first big plan was to bring to Earth the evil planet Grande, rich in minus energy which would destroy Earth, with the help of her son Salamandes. However, after the failure of the Infinity Chain Card plan, she dismissed Salamandes, even later imprisoning him in the Saima Hell because it would make it easier to defeat the GogoV. By doing so, she already showed a ruthless side, that even her children feared.  However, her true nature really appeared when she at last was able to complete her body. At that time, she no longer needed servants, and decided to get rid of her own children, which she saw as potential traitors, showing that she never cared at all for her children, using them as pawns for her own goals. She was seemingly killed by GoRed, but came back in the finale arc, using resurrected Zylpheeza and Salamandes (who had his free will,  at least before his death and resurrection  as a giant dragon) as her pawns to destroy Earth and the GogoV, but she was at the end defeated.

4-7) Imps

The imps are black demonic creatures with short wings who are the footsoldiers of the Saima.

My opinion about the Saima clan :  The Saima clan were very cool enemies, notably because of their demonic designs, which were pretty scary looking. Those antagonists, main generals, monster of the week and even the Imps really felt like creatures coming from hell itself to destroy Earth and the humans, and the creepy music associated with them even increased how fearsome enemies they were. Among sentai villains, they are probably the most scary looking, and you really felt scared for the heroes when they were facing them.
That said, other than their scary designs, the Saima were also interesting because of their personalities, and, because like the heroes, they were a family, with an interesting family dynamic, showing both similarities and differences with the family interactions on the heroes's side.
All the Saima shared hatred for humans and especially the GogoFive.
However, it's in their relationship with each other that they showed interesting contrasts, and it's interesting to compare their interactions before and after Zylpheeza's first death and Grandienne's arrival.
During the first half, the Saima clan incuded Zylpheeza, Kobolda, Dinas, Pierre, Drop, with sometimes, Grandienne's voice coming from space.
At that time, the Saima clan is an united family, siblings united to bring back Grandienne to Earth,and everyone did his (or her) best to destroy the surface and prepare the Grand Cross event. While being the leader, Zylpheeza would allow everyone to participate in the effort, and Kobolda and Dinas felt great respect and love for their older brother. At that time, Drop was a kid, whose mainrole was to give Pierre cards.
However, after Zylpheeza's death, and Grandienne's arrival, the dynamic changed completely. Grandienne, as the mother, became the boss, and she made Salamandes, who was Zylpheeza's "heir" as the Dark King as her more important general. Because of Salamandes's lack of respect and love for his surviving siblings, Kobolda and Dinas, the Saima didn't have the unity they had before. instead of working together, they were pretty rivals, with Salamandes wanting to have a better status than her older siblings, and Kobolda and Dinas not wanting Salamandes to be the favorite and the leader.
Because of that rivalry, Dinas and Kobolda were more happy than annoyed to see Salamandes's failures, and Salamandes never missed mocking his older siblings. Grandienne, instead of trying to calm his children's rivalries, allowed and even facilitated them.
However, Dinas and Kobolda had still deep love for their fallen brother Zylpheeza, and tried several times to resurrect him, finally succeeding at the price of Dinas's life. The resurrected Zylpheeza showed more than ever how much he cared for his family, deeply saddened by his sister's death, and then, his brother Kobolda's. His love for his siblings, as well as Dinas and Kobolda's loyalty for him and each other, were in deep contrast with Grandienne and Salamandes's contempt for family love.
In the final fight, Grandienne used his children's bodies as puppets, showing her cruelty and lack of respect for life, even her children's.
Last but not least : Pierre, the butlert is shown as a very loyal servant, but his relationship with Salamandes was one well beyond mere loyalty : the servant really loved Salamandes, as if it was his child. Pierre's feelings for Salamandes were not unlike paternal love.
The complex family dynamics between the different members of the Saima allows them to be much more than evil demons, and shows an interesting contrast with the heroes. While the Tatsumi may have petty conflicts, at the end, they are a very united family.
The Saima show both similarities and differences. Similarities with Zylpheeza, Kobolda, Dinas showing a strong family bond, similar to the heroes's and a real devotion to their mother.  The three elder siblings cared deeply for each other, and would help each other if needed, with Dinas even ready to give her own life for her brother. Another example of "family love" is the deep love that Pierre had for Salamandes.
However, both Grandienne and Salamandes had nothing but contempt for their family, having no problem betraying or even killing their family members, if it could serve their interests. That lack of family love was both horrifying for the GogoFive who witnessed it AND the older Saima siblings.
At the end, Grandienne is defeated because, unlike the GogoFive, who cherished the family bond, she only saw her family as pawns to use. Her defeat is the victory of familial love over selfishness and cruelty.
A few words about each villain : Zylpheeza is great, he's a cruel and evil villain, but his love and devotion for his mother and siblings shows that he's more complex than his designs shows and at the end, the disgust he felt for his mother's cruelty made him help the GogoFive as his last action ; in is last appearances, he becomes more a victim than a villain. Kobolda, despite his scary looks, is the goofy one, and he has a very tragic end. Dinas is a very good villainess : she's cruel, but also smart, and while she's a good fighter, her main talents is her cunning mind, and she uses her human looking appearance (unlike the other Saima, she's played by a live actress) for her plans. Like Zylpheeza, her love for her family adds a layer of complexity ; she hates Salamandes's lack of family love, and her dying act is a selfless one, sacrificing herself for her brother. Salamandes is a very cool villain : he's cruel, evil, but more than his scary looks, it's his cold personality, greatly voice acted by Hikaru Midorikawa that makes him a fearsome villain. He's a big contrast with his siblings, even if one can argue that behind this hate, there is probably an huge "younger sibling complex". Pierre is also cool with his design mixing fly and French butler : he's often used as comic relief, but he's also shown as a very devoted servant, especialy towards Salamandes. Grandienne is a very cool Big Bad : it's nice how she starts as a cloud like face with her voice mostly heard, then she's shown as a floating rock with tentacles and a woman like body stuck on it, but being physically present, then, she's shown as a very scary humanoid with her completed body, and in the finale, she's again some what immaterial, but she's an evil spirit surrounding Earth, using her children's bodies as weapons. Likewise, her personality shows a similar progression : at first, she talkig from afar to her children, then, she becomes the leader, and it's when she gains her full body that the extent of her cruelty is shown, when she kills her children, and in the finale, her being again a voice and a ghost like character, using other bodies's to fights adds even more to her evilness and how scary she is. A great Big Bad.
The Saima are a great element of GogoV, both as fearsome enemies and as another exploration of the family theme.

5) The heroes's arsenal and mechas

The heroes's suit are the classic colored suits with white stripes, but the most characteristic element of the suits are the helmets which are shaped like the emblems of each hero's civilian job. Another element is the fact the show allow to regularly see the faces of the heroes behind the helmets. The heroes also have orange jackets.
The brace, with the emblem of the Gogofive is cool too.
The main weapon is the classic stick/gun stuff. They later gained another gun, the Go-Blaster, that can also se the V-Brace to get more powerful attacks.
The heroes used two main weapons for the final blow : the Lifebird, a bird like shaped cannon made of five parts that made be used separately, and the V Lancers. With the V-Lancers, the heroes performed the final attack by focusing together the energy of each weapon.

More interesting ara the mechas. GogoV has vehicle themed mechas, but the signature mecha of the series is the Go-Liner, which is probably the best train mecha ever done in the franchise, with its very cool design. Not only the train looks cool, but the miniature work with the railroad, notably the Bay Area 55, is pretty cool too. The Go-Liner can even become a robot, the Grandliner which is pretty impressive. But the Go-Liner also is the mecha whic carries the other mechas.  Another major mecha is the Victory Robot. It's a robot made of five different mechas, each one themed after a rescue vehicle linked to each heroes job : Red has a firefighter truck with a ladder (Red Ladder), Blue has a fire extinguisher thrower truck (Blue Thrower), Green has a flying mecha (Green Hover), Yellow has a armored vehicle (Yellow Armor), linked to his police job, and Pink the paramedic has an ambulance, the Pink Aider. The vehicles's design are great, and the robot they made is cool looking too. Additional mechas include the Max Liner, with its shuttle design, and his sun panels which allow it to use the sun's energy. It's also a cool robot, with its robot mode, the Liner Boy, and he also shwos a fun personality, since the Liner Boy is a talking robot. The Max Victory Robo , resulting from the fusion of Liner Boy and Victory Robo is cool too ; in the finale the sigma project is a black colored version of the mecha. Last but not least, the Victory Mars, made from the spaceship like Mars Machines, and also can fuses in two ways, the Beetle Mars, as a four legged machine, but more importantly, the  Victory Mars, the robot mode, using the JetLance as its weapon.
GogoFive has some of the coolest mechas of the franchise.

6) Storyline 

The storyline is a simple one, involving the battle between the heroes and the Saima : however,t he way the storyline is told is cool. Here is the narrative plan fo the show
Episodes 1 and 2 : introduction of the heroes, their background and the villains : the following episodes (3-10) allows us to knowmore about heroes and villains.

Episodes 11-12 : first major arc : the GrandLiner arc : Grandienne starts communicating with her Saima children, and the two part arc shows the toughest fight the heroes had to face so far.
The following episodes (13-17) have again the episodic format.

Episodes 18-22 are the big arc involving Zylpheeza's main attack : first, he involves himslef in episode 18, then he starts the "Three dark world demons" arc, which lasts from episode 19 until episode 22 : the three demons are tought enemies, and even when they're dead, Zylpheeza is able to revive them as a chimera; during that arc, the V-Lancers, the Liner Boy and the Max Victory Robo are intorduced, and the arc conclude with Zylpheeza fighting in giant from and his defeat, concluding the first half of the storyline. 

Episodes 23 and 24 are two breather episodes, including a touching ghost story.

Episodes 25 and 26 are the "Grand Cross " arc, the event that was dreaded since the beginning of the show, with the arrival of Grandienne, even if thanks to the heroes's wor, she's not in her most powerful. The following episodes is the introduction of the grown-up Drop, the terrifying Salamandes.
After two transitional episodes, episodes 29 and 30 are the big "Grande planet " arc, with the introduction of the Mars machines and Victory Mars.

Episodes 31-36 have again the episodic format, with notably one episoes involving Dinas and Kobolda trying to revive Zylpheeza, but failing.

Episodes 37-39 have the Infinity Card arc, which links seemingly standalone episodes, but the conclusion of the arc shakes the statu quo, with Salamandes falling out of favor.

After two transition episodes (40 and 41), episodes 42-43 are the big final fight against Salamandes.

After three transition episodes (notably a recap ep), the final arc starts lasting four episodes (47-50), with the second attempt of resurrecting Zylpheeza, Dinas's sacrifice, and, at last, the final fight against Grandienne herself, but also involving the reunion of the entire Tatsumi family.

Gogofive shows great storytelling, allowing a great balance between story arcs and standalone episodes, allowing the viewer to know more about the heroes, their backgrounds. GogoFive never shows plot stalling, and despite its seemingly simplicity,  the series tells us a story of not only good vs evil, but also the story of two very different families.

7) Final thoughts

Rescue Sentai Gogofive is a very great sentai series. It really explores very well two strong themes : family and rescue work : the heroes are not just superheroes, but they are also everyday heroes, whose jobs are for the public good : becoming GogoFive feels very natural for those young people, who were already heroes in their civilian lives. Rescue work is a recurring theme in the show, with several episodes dealing with the heroes's civilain job, the people they rescue, and the spirit of saving lives as the meaning of their lives.
The heroes are also a family, and, more interestingly, the villains are too : as such, heroes and villains are both different, while at the same time sharing something in common, and GogoFive shows both the contrast between the heroic family and the evil one, but also sometimes, the similarity, with both heroes and some of the villains being both devoted siblings and children. A big symbol is how at the end, Zylpheeza helps his enemy GoRed against his cruel mother, because he has more in common with GoRed as a fellow elder brother than with a maother that doesn't care about her children. Likwise, Dinas's death shows that she's as loving a sister to her brothers as Matsuri is.
Both shows deal with children struggling with their relationship with a parent that was absent for a long time, and that theme is nicely explored.
GogoFive has also some of the best mechas I've seen, and the miniature work makes the viewer want to buy the toys, without having the show feeling like a toy commerical, because of the great themes explored :you love the toys, but you're hooked by the story and the characters.
Last but not least : the music is absolutely amazing, incredibly epic with the songs and BGM linke dto the heroes and the mechas, very creepy and scary with the music linked to the Saima. One of the best music of the sentai franchise. 

To conclude, an excellent sentai series, one of the best : 9/10. 








Friday, April 17, 2015

Ryu/Rie aka Maria ; Asuka/Mahoro aka Jeanne : two romances with similar concepts written in a very different way







Jetman and Abaranger share a similar concept : the main villainess is none other than the brainwashed girlfriend (or wife) of one of the main heroes. Indeed, Jetman's  Ryu Tendoh/Red Hawk had a girlfriend, Rie Aoi who ended up becoming a Vyram general, Maria, and Asuka/Abareblack's wife Mahoro became Evolian's messenger of destruction Jeanne.

However, while Abaranger obviously took that concept from Jetman, it's worth mentioning that both storylines were written in a very different way within their respective series, well beyond merely their ending (Ryu and Rie's romance ended up in tragedy, while Asuka and Mahoro's had a happy ending (the last photo shows Asuka and Mahoro together at the end of the show, full of hope for their future).


This blog post is gonna review both romances, and the way they were written in their respective sentai series


1) How it started

Ryu and Rie met when they were already adults (Ryu tells Kaori about his first meeting with Rie). Their romance was a happy one, in a peaceful environment, involving going out , playing games, and Ryu enjoying his girlfriend's amazing piano playing (she played flawlessly Beethoven's Appassionata piano sonata). They were also working together as fellow soldiers, but before Vyram's invasion, they didn't suffer the hardships of war. Ryu and Rie had the classic life of a boyfriend and girlfriend in happy times.

Asuka and Mahoro had a different story. They knew each other since they were children. However, unlike Ryu and Rie, they suffered since they were very young from the harships of war and the Evolian's invasion, forced to hide and fight as rebels. It was a very hard life, and often Mahoro, her brother Mizuho and Asuka felt despair. Like Rie, Asuka was skilled in playing music. Asuka was a very good harmonica player, and when his friends were sad, he played the harmonica to cheer them up. Mahoro and Asuka ended up falling in love with each other, and their romance was also a way to fight against their terrible situation, find comfort and hope. Asuka and Mahoro eventually married, the day before they planned an attack against the Evolian, hoping victory and a better future.

2) How lovers ended up separated, and how the ladies became villainesses

One day, after a successful operation against an out of control robot, Ryu and Rie have been called by their commander, Aya Odagiri, because she wanted to involve them in a special project, the J-project, involving using special waves, Birdonic waves, to give selected humans superpowers, and allowing them to become very powerful soldiers, the Jetman. Both Ryu and Rie agreed, especially since it allowed them to work together. Indeed, Ryu had the time to be exposed to the waves, and to become a Jetman, Red Hawk. However, before Rie had the time to follow her lover's steps, the Vyram attacked the Earth Guardian's mothership, and while evacuating, Rie ended up sucked in a outside the ship, despite Ryu's efforts to save her. Ryu and Aya survived, but they believed Rie had died. However, Rie was still alive, but she had become a Vyram, Maria, after being brainwashed by the cruel Vyram general, Radiguet.

In Asuka and Mahoro's case, Mahoro and her brother had gone willingly in a mission to attack the Evolian. However, during that mission, they ended up being captured by the Evolian, and Dezumozorya, the Evolian god, decided to use Mahoro as a vessel to introduce his essence, convincing her that Asuka had given up on her, and went to another woman, to bring her into despair and break her resistance. He eventually succeeded,  basically raped her, and eventually, a kid holding Dezumozorya's essence was born, the Messenger of Dawn Lije. After the kid's birth, Mahoro completely threw away her former identity.
Mizuho and Mahoro felt intense hate against Asuka, who they felt had betrayed them, and both agreed to get revenge against him. Dezumozorya send some of his powers to Mahoro and she became the cruel messenger of destruction, Jeanne.
Actually, Asuka hadn't given up on them, even deciding to use a forbidden armor to save them. Unfortunately, the armor turned him into a mindless killing machine, even making him kill his fellow Ryujin. Asuka eventually was defeated and freed from the armor, but at that time, like Ryu, he believed his wife was dead.

3) Maria and Jeanne : their role within the villain group. 

While Maria and Jeanne were both fearsome and cruel generals in their groups, the way, and the motivations they attacked the heroes, humans and the world were pretty different.

Maria, despite being human herself, viewed herself as a true Vyram, and she shared the snobbish ways of her fellow Vyram. Like them, she attacked humans because she  despises them as inferior creatures, and loved tormenting sadistically with them as a little child  torments little animals (as suchn the Vyram aren't unlike Liveman's Volt, with the Volt members feeming superior to other humans because of their superior brain). Making humans suffer and even killing them was a game for her, exactly like her fellow Vyram, notably Tran. In the first half of the show, the Vyram are acting like snobbish people who feel superior and discuss how they despise humans and get ideas for their sadistic plans from human behaviour. That behaviour is pretty much what the Vyram have in common with each other, and Maria is like her peers.
Maria's plans are often using themes linked to appearance and female weaknesses. It's telling that she used a mirror, a diamond, a camera,  a monster recording female voices (satirizing the way women are talkative) as basis to make dimensional beasts. She often fights alongside her monsters, and is a dangerous fighter.
But other than tormenting humans in general, Maria, like her fellow Vyram, also wanted to defeat the Jetman, since the one who defeats them is gonna be the leader of the Vyram. She hates the Jetman and desires to defeat them as much as her fellowVyram. In her determination to defeat them, she even created a new kind of Dimension Beasts, the Bio Dimensional beasts, using animal DNA, and sometimes even puts herself in danger to defeat them, as seen during the shadow Jetman plot, and at the end, when she turned herself into a vampire like creature to get stronger.
However, while a dangerous enemy, and despite her deep desire to become the leader of the Vyram, she isn't seen by her peers as a dangerous rival. Most of the major plots involving rivalries among Vyram or between fellow evildoers are between Radiguet and another villain, such as Empress Juuza, the Majin demons and, eventually, Tranza, a grown up Tran. Radiguet never saw Maria as a dangerous rival, and always felt she was his property. And indeed, in a lot of cases, Maria behaved pretty recklessly, and would have been defeated if she wasn't protected by her fellow Vyram Grey, a robot who is in love with her. In fact, in most of the plots involving rivalries between villains, she's an helper, like when she helped Radiguet get the BEM meteorite, or when she was involved in Tranza's Veronica plot.

Jeanne was a very different enemy. While Maria was driven by snobbery, sadism, and ambition, Jeanne was driven by vengeance and lust for destruction. However, Jeanne was a very pragmatic villainess. Her plans either involved getting a new weapon, such as power to handle the dark armor or finding new Bakuryuu she could manipulate, or using those weapons to make mass destruction. While she wasn't above tormenting humans, she mostly did it as a means to an end, rather than doing it for pure sadistic reasons.
Unlike Maria, who's acting like her fellow Vyram, Jeanne was pretty much an outcast among the Evolian. She had no affinity for her fellow Messengers, Mikela and Voffa, and often stays by herself, training, or involved in her own plans. Her indifference for the other Evolian generals can be seen when she didn't help Mikela and Voffa fight the Abaranger during the "schoolgirl monster " plan, or how she didn't care about getting Lije back in Dino Earth in the Rakopima plot. She never really worked with Trinoids. She mostly used the dark armor and her sword as weapons, and sometimes, used Giganoids and even when she could, Bakuryuu as weapons of mass destruction. 
However, unlike Maria, Jeanne is a key enemy in Abaranger's major plots, as the only Evolian general who's regularly leaving headquarters during the first half of the show, and she's the one who faced the most the Abarangers (especially Abareblack) notably during the key plots of the quest for the lost Bakuryuu or her quest to gain back the power of the dark armor. However, while she's very active before Abarekiller's appearance, her involvement decreases when Abarekiller became the major opponent of the Abarangers, until her final showdown as Jeanne during the Anomalogaris/Barugigenia plot.

4) Maria and Jeanne's relationship with the heroes

Maria wished to defeat the Jetman to become the leader of the Vyram. As such, she wanted to defeat all of them and attacked them without discriminating. It's especially obvious during the first half of the show, when the Jetman don't know she's Ryu's brainwashed fiancee. Her hate wasn't against one hero, but against the Jetman as a group.  She often targeted Ryu, Gai and Kaori, but she also attacked Ako and Raita when given the opportunity.  She attacked them either by herself, or with the help of a Dimension Beast, or with her fellow Vyram, notably Grey and Tran. She was very sadistic when attacking them, enjoying their pain especially when her enemies were in a weak position.

Jeanne's hate was mostly targeting Asuka/Abareblack, and she was always ready to attack him and torment him. In fact, her desire to destroy the world was a lot her way to get revenge against Asuka. Asuka also hated Jeanne because he believed Jeanne was a creature who had killed her lover Mahoro and took her body. However, she very seldom attacked the other Abarangers, usually avoiding direct confrontations when she feels she's not in a stronger position. While she saw the other Abarangers as enemies to defeat, she didn't really hate them, and never specifically targeted them. In fact, her only other strong rivalry with an Abaranger was with ... Abarekiller, who was an enemy of the other Abarangers. She opposed him because she wanted to get back the powerful weapons he had taken.

5) Maria and Jeanne faced with their former identities

By the time Maria and Jeanne started attacking the heroes, they had forgotten about who they were originally.
In Maria's case, she saw herself as a pure Vyram, not as an human.  Indeed, when in episode 13, Maria was starting playing the piano, she didn't remember why she was skilled at it. And when Ryu discovered her true identity, she responded with pure denial, seeing Ryu's words as foolish words, deepy offended by his love and kindness, even hating him  even more for seeing her as a human. Several times, she viciously attacked Ryu, refusing to listen to his pleas to have her turn back into Rie. She even pretended once to be Rie to have Ryu lower his guard, and attacked him. It's only when her mind was completely breaking apart because of Radiguet's insane plan to turn her into a dimensional Beast, that Ryu's kindness managed to go through her and make her turn back into Rie.

In Jeanne's case, Jeanne had rejected her past as Mahoro, but she still remembered how she felt betrayed by Asuka, and she was driven by her hate against him. Because her main motivation for doing evil was linked to her past, Jeanne was more easily reminded of her past than Maria, and when a mysterious girl (looking like Lije) appeared and reminded Jeanne of her past and her love for Asuka, she ended up so tormented that she wasn't able to fight afterwards. While at first she responded with denial, that denial was much more forced than Maria's.

6)  What happened after the heroes realize their enemy's true identity

In both shows, the heroes are convinced that Maria and Jeanne aren't really former humans, or even their comrades's former girlfriends until about the 30'.
Ryu realizes in episode 31 that Maria is really Rie when Maria briefly turned back into Rie, until Radiguet brainwashed her again, and Asuka realized Jeanne was really Mahoro in episode 32, when Asuka sees the bracelet she gave Mahoro worn by Jeanne.

When Ryu and Asuka discover the truth about their girlfriends's fates, they both tried to save them, instead of seeing them as enemies.

Ryu tried to undo Rie's brainwashing, but failed and even almost lost his mind, broken by the fact he was able to find back his love, only to lose her so quickly. Ryu eventually managed to overcome his pain, but whenever he faced Maria, he was seeing her as Rie and had a lot of trouble fighting her, while she was still seeing Ryu as her hated enemy, even hating him more than the other Jetman because of his feelings for her (previously, she equally hated all Jetman). Despite Rie being Maria and a dangerous enemy, Ryu loved her. When Maria ended up unconscious after another fight, and threatened by cold because of an heavy rain, Grey allowed Ryu to stay with her to bring her the warmness he couldn't give her because of his robotic nature. Ryu was very protective of her, because of his deep love, at last being able to show his love when she wasn't able to see him. Unfortunately, as soon as she was healed, she was the hateful enemy she was just before. Despite everything, Ryu loved her whatever she was, despite everything hse had done, and, after many tried, eventually managed to break through her brainwashing during the "Maria becoming a vampire like witch" arc, when her mind was already messed up by her transformation.

In Asuka's case, Jeanne had already her memories awakened by the mysterious girl when Asuka discovered the truth and Asuka managed to break through her and managed to have Jeanne become back her lover just after convincing her he never betrayed her. At the end, the only reason Mahoro was remaining evil was because of the influence of the evil armor, and Asuka did the ultimate sacrifice to save his wife : defeating her and take the power and curse of the armor.

7)  Rie and Mahoro's relationship with the heroes

While Rie was Ryu's true love, she had already disappeared to be turned into Maria when the other Jetman appeared. After episode 1, Rie only appeared in flashbacks, and in briefly in two episodes, episode 31 and episode 49, her final episode. In episode 31, she only met back Ryu, and in episode 49, after becoming back Rie, she only talked either to Ryu or to the other Vyram, Radiguet or Grey.
She never had any interactions with the other Jetman as Rie.

Unlike Rie, Mahoro had become good again after episode 32, and remained so during the remaining episodes. As a result, she had much more opportunities to interact with them as a good woman.
After having been freed of the armor, she was amnesiac when the heroes found her. Because she didn't remember her actions as the evil Jeanne, because the heroes realized she was none other than their comrade's wife, and because the Abarangers are incredibly kind people, they quickly offered her their friendship, a shelter and a job.
Mahoro quickly became very friendly with the Abarangers, and their friends Emiri, Ryunosuke and little Mai, working with them, having dinner with them, and even eventually, helping them as technical support in their fight against the Evolian, and the heroes did everything to help her feel at home with them and find back her memories. At the end, the heroes had much more memories of Mahoro as the good Mahoro, who had shared their daily lives, than memories of the evil Jeanne they pretty much seldom confronted directly.
She eventually gained back her full memories when Asuka at last reappeared before her eyes wearing the dark armor. Despite gaining back her memories, including her past as Jeanne, she didn't hate her husband any more, and loved him even more than ever. She desperately wanted her husband to escape the destructive power of the dark armor, and eventually, went back to the Evolian to become Jeanne again, to gain the weapons she needed to destroy the evil armor (her sword and Abarekiller's help) and free her husband.
Afterwards, she remained with the Evolian, but in truth used her Evolian identity as a spy to help the heroes defeat the enemy, but also because she wanted to save her daughter Lije, who had grown up into Lijewel, at last seeing her with a mother's eyes, despite the tragic circumstances linked to her birth. She saw the Abarangers, especially her husband Asuka, as her allies, and was able to send them major information which ended up being a major help to defeat the enemy. The final arc was as much about defeating the evil Evolian god as it was "mission : save Mahoro".
At the end, Mahoro had become pretty much a member of the "Abaranger family".

8) Rie and Mahoro facing their guilt

Of course, as good people, Rie and Mahoro ended up feeling intense guilt over their actions as Maria and Jeanne.
In episode 49, Rie had the time to remember her actions as Maria, and was insanely ashamed by them. She felt that there was no way back after commiting all those evil acts, and she was so ashamed that she didn't even joined back Ryu when Radiguet appeared, seeing herself as a Vyram general. Actually, she wasn't anymore a true Vyram, and decided to strike Radiguet, taking him off guard, to get revenge against him and his brainwashing.
However, despite that, she felt that things couldn't be what they were before, because she felt rotten by her evil actions, and she didn't feel she had the right to be loved by Ryu.
When Radiguet gave her the killing blow, she didn't even let Ryu approach her, because of her shame, and the only one who was there for her final moments was her Vyram friend Grey, whom, even as Rie, she felt great affection. Even if deep down, Rie wished to start over with Ryu in her final moments, she was too much overcome with guilt to even be able to be with him at that time. She felt irreversibly stained by her time as a Vyram, so stained that she felt she didn't have the right to join back the human world, and she spent her final moments as a Vyram, with a fellow Vyram, the only one who was genuinly kind with her, the robot, Grey, who was deeply saddened by her death.
 Of course, Ryu had a lot of trouble to accept Rie's tragic fate, and her death brought him much sorrow.
Eventually, thanks to Kaori/White Swan's love, he was able to overcome his grief, and he eventually married her.

Mahoro also felt intense gult for her actions as Jeanne, especially her involvement in her brother's death and her vicious attacks against Asuka. However, unlike Maria, she had much more to think about than her guilt. She needed to free her husband, help the heroes and she also had to do everything she could to save her daughter. Actually she only had time to feel guilt when she was trapped by Dezumozorya in the Evolian's headquarters, and that she felt that she was doomed anyway. However, Asuka hadn't given up on her, and, unlike Ryu, he also was full of guilt because of his actions under the evil armor's influence.
Besides, while Asuka and Mahoro were full of guilt, they weren't alone. Mahoro has had the time to bond with the other Abarangers, and all of them wanted to save her, especially her husband.
But more importantly, Asuka and Mahoro were parents, they had a baby (Lije, who was actually Asuka and Mahoro's child), and when they were about to be overcome with despair and guilt, even being ready to let themselves be killed by Dezumozorya, Ranru was able to bring back the desire to live in their heart by reminding them of their child. As a result, they were able to overcome their guilt and survive an attack from the evil Evolian's God thanks to the power of their Dino Guts.
Afterwards, both were saved, and the Abarangers (including Asuka) were able to defeat the evil god, and eventually, Asuka and Mahoro went back to Dino Earth to start their lives anew.

9) Importance of love stories in Jetman and Abaranger

Jetman's storyline involved plenty of love stories, with plenty of drama and rivalries.
Indeed, while Ryu and Rie's love story was a key plot, plenty of characters in the show were involved in love stories. The most important ones are of course the love triangle plot between Ryu/Red Hawk, Kaori/White Swan and Gai/Black Condor. Kaori quickly fell in love with Ryu, but Ryu didn't return her feelings, because Rie was the only one for him. He did everything to remind her of his true love, but even despite that, she still wanted to win his love.
Gai quickly had a crush on Kaori, but she didn't care about him, because she enjoyed much more Ryu's courage and kindness over Gai's rough and brutal behaviour. While Gai did really love Kaori, he had trouble making her love him back. Gai resented Ryu because he knew he was his rival for Kaori's heart, even if Ryu actually wished Gai to win Kaori's heart if he was sincere. However, Ryu often made things get even worse, because he had trouble understanding Gai's feelings. It's only after saving her from the Majin that Kaori was able to realize Gai's true love for her, and she decided at last to become his girlfriend. However, soon afterwards, their different backgrounds (she was from upper society, while he was more in lower social position) dommed their love story, and they ended up breaking up.
it's very striking that the love triangle between Ryu, Gai and Kaori took a lot of screentime, with even one episode (episode 22) which was only almost only about it.
Another important love story was the love Grey felt for Maria. Grey felt in love with Maria after listening to her piano playing, and afterwards pretty much became her bodyguard, saving her whenever she was in danger. Grey loved Maria so much that he was ready to let his hated enemy be with her to warm her up if it means saving her life, and when Radiguet decided to turn Maria into a monster, he was even ready to go to the Jetman to ask for help, ready to lose her if it meant her being safe. While Maria didn't understand Grey's love and was often surprised by Grey's help, she realized her kindness towards her and responded by small acts of kindness herself.
It's very telling that Rie spent her final moments with Grey.
Minor love stories include Raita (Yellow Owl)'s crush on Kaori, and love stories involving guest characters. Even if it can't be called love, Radiguet's lust on Maria must be mentioned, because it's the major reason he brainwashed her, and why, when he realized he couldn't get her, he killed her to have noone get her, especially Red Hawk.


Love stories are less prominent in Abaranger, but some of them are worth mentioning. Other than Asuka/Mahoro's story, the most important "love story" is of course Lije/Lijewel's crush on Mikoto/Abarekiller. her crush on Mikoto is the major reason she decided to bring Abarekiller among the Evolian, allowing him to become the Evolian's leader, and then te reason she made herself grew up as Lijewel, and even, eventually, made her reveal to Mikoto how he had been deceived by Mikela and Voffa, even if it meant he wouldn't come back to her and the Evolian.
Other than that, Yatsudenwani's crush on Ranru is worth mentioning, even if of course, it's not really "love", and Emiri's relationship with Yukito, even if they only ended up married years later, as mentioned in Gokaiger.