Thursday, January 5, 2017

Power Rangers Dino Supercharge Review

Sadly, I'm not impressed with Dino Supercharge. There is a very notice-able difference in quality between this and Dino Charge. It just feels like a completely different show compared to Dino Charge. With that being said, do I necessarily think its bad? Well read on and find out.
Characters: 
The rangers are still simply ok. They're not bad but they're also nothing to write home about and my opinions of them haven't really changed since the first half. I'm honestly a bit disappointed that Graphite and Aqua aren't used that much despite all of their appearances being American footage and Saban Brands having the suits on hand. It just seems like a waste to me. Due to that, we don't really get a feel for Prince Philip and Tyler's dad this half. Its especially disappointing for Prince Philip since he was introduced in Dino Charge. Kendal also hasn't fought much in this half. Given that and Aqua and Graphite not showing up much, I can't help but think that Dino Charge went over budget in its first half. Granted thats just speculation on my part but I feel its worth mentioning because there was a lot more stock-footage used in ground fights this time. Now some people have had issues with Tyler's father just going into hiding after bonding with the aqua energem, but I don't mind it. His reasoning is sound enough in my opinion. Yeah he did have to abandon his son but the only other option was putting him in the line of fire if Fury ever tracked him down again. Unfortunately, I don't have much to say regarding Zenowing since I missed his introduction episodes and haven't had the time to watch them. From what I did see of him, he was just kind of there.

Writing: The writing this time around leaves something to be desired. Its a massive step-down from Dino Charge's writing. It sets things up but there isn't really much pay-off to the setups. One of the big pitfalls is the mystery of what happened to Tyler's dad. They practically give away the reveal the episode before it happens. It had all the subtlety of a sledgehammer to the face. They did everything but have his father's friend look at the camera and say "Hey audience, his dad found an energem too!". Its a case of them underestimating the audience's intelligence. It also drops the ball with Heckyl but I'll get to that in a bit. The subplots for certain episodes are down-right stupid and it really drags the show down at points. Like when Arcanon showed up and started controlling their zords, the sup-plot about Chase learning to bake a desert was entirely irrelevant and took focus away from the action. It was all just away to hand-wave them figuring out how to make a new megazord. It was a lot more work than they needed to do because all the rangers had to do was say "Hey, maybe we should try using the Titanozord.".

Villains:
Yeah, the villains in this half are kind of lacking. There were quite a few missteps with Heckyl/Snide. He had a rather interesting plan during first couple episodes that just gets dropped suddenly. He was cozy-ing up to the rangers to steal their energems. The sad thing is that it was kinda working until he screwed up in a way that felt really forced. He engineered a situation that resulted in the rangers being awake for days and even got everyone but Shelby's energem. Then for some reason, he left the energems sitting on a table by entrance to the cafe. Shelby showed up and caught him in the act. That seems like a slip-up thats out of character for Heckyl. Once Arcanon shows up, they build up the Heckyl/Snide has with Arcanon and they kinda drop the ball there too. Snide really doesn't end up doing much on his own. He pretty much starts working with Sledge, steals the dark energem, and goes out with a whimper. The weirdest part is that it feels like Heckyl's plot-line was leading up to him becoming a ranger. That doesn't happen but for some reason they built up to it. They even had the Spino zord end up where he was camping. If I had to guess, he was intended to become one but it might have been scrapped for budget reasons.
Singe has absolutely no presence whatsoever. He felt so much like nothing that I forgot he was even in the show each week. He also doesn't even add much to the show. He is little more than a generic goon. He doesn't even feel that strong so its kinda weird to see the rangers struggling against him. Arcanon isn't much better either. Heck when Sledge came back and killed Singe and Arcanon, I forgot they were dead after the episode ended. Like Snide, they both went out with a whimper. I legitimately had to ask a friend what happened to them because I couldn't remember.
Ironically, the biggest plus I have for Dino Supercharge is Poisondra. By that I mean the lack if Poisondra. Its like the writers realized that Sledge was the only reason she had to be in the show. Unfortunately, they decided to reveal Sledge was alive just so they could close her plot-line. Some people have asked my why I hate Poisondra so much. Its because she is utterly irrelevant to anything other than Sledge. She is the only villain I've ever seen whose goal can be accomplished by literally doing nothing at all. I can only actually remember a single episode out of Dino Charge and Supercharge where she did anything other than get in the way. It was the episode "Catching Some Rays" which is an episode I'll talk about later. Basically while the rangers were on vacation, she tried to party with them so she could swipe their energems. I thoroughly enjoyed seeing her get sent into the sun in the finale. It was fitting end for such an annoying character. The rest of Sledge's crew don't feel like much this time around since they get down-played in favor of Heckyl. Even Fury takes a backseat to the new guys.

Worst Episode: I have disliked quite a few episodes of Dino Supercharge for various reasons, however, the one I dislike the most is definitely the episode "Catching Some Rays". Not only is it the worst episode out of this half, its one of the dumbest PR episodes I've ever seen. It is filler in every sense of the word. Basically, all that happens is that Koda accidentally unleashes an ancient monster whose power is to make people go on vacation. There is virtually nothing to the threat because the episode doesn't show the consequences of people just dropping whatever they're doing to relax. Granted there is the stuff about Poisondra partying with them so she can steal the energems but Poisondra was never a threat herself so I really don't care that she tried this. Out of all the Kyoruger episodes they had left at that point, why did they choose to adapt the vacation episode?

The Ending:
I don't really mind the ending and I don't think its all that bad. It carried a heavy consequence to destroying the dark energem. I give it props because the obvious choice ended up being the worst possible choice they could've made. Plus it sufficiently justified bringing in time travel as the ultimate solution in my opinion. I get people's frustration with the idea that Dino Thunder could be non-canon now however, unless they say otherwise, Dino Thunder is still canon. However, what this technically means is that Dino Charge itself never happened since the fight took place before the energems were scattered. I do sort of find it odd that some are angry that Dino Charge might be in its own separate universe. I get why they're annoyed but I don't mind it as its not really a big deal in the grand scheme of the franchise. I sort of like the idea of a PR multiverse. I do like that Koda and Ivan get to go back to their original times.

Final Thoughts: I had a feeling the quality would sink this half. Its why I went in with so many reservations and didn't just go with it just because Judd Lynn is the producer. Its a shame because Dino Charge's first half was so consistent and gave this half so much potential. While I still enjoyed it here and there, it was kind of a let down. Though I still sort of get a chuckle out of hearing people say its worse than Megaforce and Super Megaforce. This half and Dino Charge overall didn't hit that level of bad or laziness. It is gonna take a complete train wreck for me to say something is worse than that season. Overall, I don't think its necessarily good, but its not bad either. It hits square in the middle for me with a lot of wasted potential.

2 comments:

  1. The thing with Dino Charge is that even if you punt it into it's own universe ala RPM, yeah it saves it's mess from mucking with the rest of the PRU, but doesn't absolve it of it's own continuity issues. The backstory is still wonky (It took 65 million years for Sledge to make it back to Earth? Fury been searching for the Energems for 65 million years and failed to find a single one?), the show is still inconsistent if it's the Energems or the Dino Chargers are the key to the rangers' morphing abilities, and the rules surrounding the Energems don't make sense.

    I feel like DC's biggest problem overall was that it either forgot it's plot or just plain didn't care about it's plot. The plot itself existed so they could do the bare minimum to justify why the heroes and villains were fighting each other so they could do character driven stuff. I get the impression that Chip was trying to capture MMPR's writing style a bit where the plot ultimately didn't matter as you were watching the show for the character bits and humor sprinkled around. Doing character driven done-in-ones aren't bad in of themselves, but when taken as a whole and see they aren't really progressing anything, or you're still doing inconsequential episodes when your show is reaching it's conclusion, it reflects badly.

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    1. Eh, I can see it taking that long for Fury to find one given what happened just after they were scattered. I always just assumed Sledge's ship was heavily damaged and needed repairs in addition to travelling back to earth but thats just me. Also I see what you mean about Chip.

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